Game: "No More
Heroes"
Publisher: Ubisoft
System:
Nintendo Wii
Cost: $50
ESRB rating:
M
Review rating: 3 1/2 stars
When the
Nintendo Wii was initially released,
Ubisoft was the first company to use the
Wii-mote controller to mimic natural
sword movements in an action game. But
"Red Steel" failed due to poor visuals
and finicky controls.
Lucky for
us, the popular publisher has learned
from past mistakes because its latest Wii
title, "No More Heroes," is as much fun
to play as it is to watch.
Gamers take
on the role of Travis Touchdown, a man
whose life turns upside down when he
obtains a Beam Katana (laser sword).
Through a series of unexpected events, he
finds himself as the lowest member of a
group of assassins. Now it's up to the
player to help Travis work his way up the
"corporate ladder" and become the
top-ranked assassin. Believe me, this
novice executive will certainly give a
new meaning to getting stabbed in the
back.
In the vein
of the movie "A Clockwork Orange," "No
More Heroes" takes ultra-violence to a
new level, but somehow keeps the tone
light and humorous. In fact, the whole
game is filled with comedic references
and dark humor, which is very welcome on
the kid-friendly system. However,
youngsters may not understand the levity,
so I strongly urge parents to keep this
game out of their hands.
Roaming
around his city on foot is fun and
exciting, but controlling Travis'
motorcycle is a bit tedious. However, the
smooth, intuitive combat and abundance of
cool attack maneuvers make up for this
minor flaw. Amid exciting sword combat,
death blows and wrestling moves add
welcome variety.
With so many
game developers taking the easy route by
creating mini-game compilations for the
Wii, it's nice to see a company take
risks. It's just too bad that obtaining a
Wii console is so much harder than
finding "No More Heroes."
Game: "Turok"
Publisher:
Touchstone
System: Sony
PlayStation 3 (Xbox 360)
Cost: $60
ESRB rating:
M
Review rating: 3 stars
Before the
days of "Goldeneye," a first-person
shooter named "Turok: Dinosaur Hunter"
ruled the Nintendo 64 console. At the
time, players were astonished by the
vast, open levels, diverse enemies, and
futuristic weaponry. Several sequels came
and went, but the only one worth playing
is the recently released, aptly named, "Turok."
While the
player still takes on the role of an
American Indian named Joseph Turok, he is
no longer a descendent of ancient Earth
guardians. No, this time around Joseph is
simply a tough, hard-hitting former Black
Ops soldier trying to survive a mission
gone awry. In addition to fighting elite
military units, the unlucky anti-hero
must also take on vicious genetically
mutated dinosaurs. With no moral
guidelines to uphold, the player is free
to take out the enemy any way possible.
This includes silently perforating them
with his trusty knife, striking them from
the shadows with his compound bow, or
blasting them to kingdom come with a vast
assortment of high-tech weaponry.
One of my
favorite strategies involves luring a
dinosaur close to the enemy, grabbing a
snack from the refrigerator and then
reclining on my sofa as they take each
other out. When the dust settles, the
only spoils the victor receives is a
virtual bullet to the temple.
Up to 16
players can duke it out online, but the
online mode pales in comparison to other
recent online-enabled games like "CoD4."
Fortunately, the open-ended single-player
campaign lets players go in guns blazing
or eliminate foes by using stealth, and
this greatly increases the replay value.
"Turok" is
an excellent next-gen offering for the
series, and fans are better off
forgetting that any games were released
between the original and the remake.